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8319242: HotSpot Style Guide should discourage non-local variables with non-trivial initialization or destruction
Reviewed-by: stefank, dcubed, dholmes
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@ -77,6 +77,9 @@ SFINAE</a></li>
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<li><a href="#thread_local" id="toc-thread_local">thread_local</a></li>
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<li><a href="#nullptr" id="toc-nullptr">nullptr</a></li>
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<li><a href="#atomic" id="toc-atomic"><atomic></a></li>
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<li><a href="#initializing-variables-with-static-storage-duration"
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id="toc-initializing-variables-with-static-storage-duration">Initializing
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variables with static storage duration</a></li>
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<li><a href="#uniform-initialization"
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id="toc-uniform-initialization">Uniform Initialization</a></li>
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<li><a href="#local-function-objects"
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@ -791,6 +794,33 @@ differ from what the Java compilers implement.</p>
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"conservative" memory ordering, which may differ from (may be stronger
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than) sequentially consistent. There are algorithms in HotSpot that are
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believed to rely on that ordering.</p>
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<h3
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id="initializing-variables-with-static-storage-duration">Initializing
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variables with static storage duration</h3>
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<p>Variables with static storage duration and <em>dynamic
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initialization</em> <a
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href="https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2014/n4296.pdf">C++14
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3.6.2</a>). should be avoided, unless an implementation is permitted to
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perform the initialization as a static initialization. The order in
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which dynamic initializations occur is incompletely specified.
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Initialization order problems can be difficult to deal with and lead to
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surprises.</p>
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<p>Variables with static storage duration and non-trivial destructors
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should be avoided. HotSpot doesn't generally try to cleanup on exit, and
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running destructors at exit can lead to problems.</p>
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<p>Some of the approaches used in HotSpot to avoid dynamic
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initialization include:</p>
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<ul>
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<li><p>Use the <code>Deferred<T></code> class template. Add a call
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to its initialization function at an appropriate place during VM
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initialization. The underlying object is never destroyed.</p></li>
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<li><p>For objects of class type, use a variable whose value is a
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pointer to the class, initialized to <code>nullptr</code>. Provide an
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initialization function that sets the variable to a dynamically
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allocated object. Add a call to that function at an appropriate place
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during VM initialization. Such objects are usually never
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destroyed.</p></li>
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</ul>
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<h3 id="uniform-initialization">Uniform Initialization</h3>
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<p>The use of <em>uniform initialization</em> (<a
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href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2672.htm">n2672</a>),
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@ -1198,12 +1228,6 @@ Library names.</p></li>
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href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2179.html">n2179</a>)
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— HotSpot does not permit the use of exceptions, so this feature isn't
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useful.</p></li>
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<li><p>Avoid non-local variables with non-constexpr initialization. In
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particular, avoid variables with types requiring non-trivial
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initialization or destruction. Initialization order problems can be
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difficult to deal with and lead to surprises, as can destruction
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ordering. HotSpot doesn't generally try to cleanup on exit, and running
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destructors at exit can also lead to problems.</p></li>
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<li><p>Avoid most operator overloading, preferring named functions. When
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operator overloading is used, ensure the semantics conform to the normal
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expected behavior of the operation.</p></li>
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@ -770,6 +770,32 @@ ordering, which may differ from (may be stronger than) sequentially
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consistent. There are algorithms in HotSpot that are believed to rely
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on that ordering.
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### Initializing variables with static storage duration
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Variables with static storage duration and _dynamic initialization_
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[C++14 3.6.2](https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2014/n4296.pdf)).
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should be avoided, unless an implementation is permitted to perform the
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initialization as a static initialization. The order in which dynamic
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initializations occur is incompletely specified. Initialization order
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problems can be difficult to deal with and lead to surprises.
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Variables with static storage duration and non-trivial destructors should be
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avoided. HotSpot doesn't generally try to cleanup on exit, and running
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destructors at exit can lead to problems.
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Some of the approaches used in HotSpot to avoid dynamic initialization
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include:
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* Use the `Deferred<T>` class template. Add a call to its initialization
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function at an appropriate place during VM initialization. The underlying
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object is never destroyed.
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* For objects of class type, use a variable whose value is a pointer to the
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class, initialized to `nullptr`. Provide an initialization function that sets
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the variable to a dynamically allocated object. Add a call to that function at
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an appropriate place during VM initialization. Such objects are usually never
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destroyed.
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### Uniform Initialization
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The use of _uniform initialization_
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@ -1199,13 +1225,6 @@ namespace std;` to avoid needing to qualify Standard Library names.
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([n2179](http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2179.html)) —
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HotSpot does not permit the use of exceptions, so this feature isn't useful.
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* Avoid non-local variables with non-constexpr initialization.
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In particular, avoid variables with types requiring non-trivial
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initialization or destruction. Initialization order problems can be
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difficult to deal with and lead to surprises, as can destruction
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ordering. HotSpot doesn't generally try to cleanup on exit, and
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running destructors at exit can also lead to problems.
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* Avoid most operator overloading, preferring named functions. When
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operator overloading is used, ensure the semantics conform to the
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normal expected behavior of the operation.
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