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8050924: Fix doclint missing tag warnings in javax.swing.plaf.basic parts 5b,6b of 7
Fix doclint missing tag warnings Co-authored-by: Anisha Nagarajan <anisha.nagarajan1@gmail.com> Reviewed-by: prr
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@ -1,5 +1,5 @@
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/*
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* Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved.
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* Copyright (c) 1997, 2014, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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@ -351,10 +351,15 @@ public class BasicInternalFrameUI extends InternalFrameUI
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/**
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* Installs necessary mouse handlers on <code>newPane</code>
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* and adds it to the frame.
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* Reverse process for the <code>currentPane</code>.
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*/
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* Installs necessary mouse handlers on <code>newPane</code>
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* and adds it to the frame.
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* Reverse process for the <code>currentPane</code>.
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*
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* @param currentPane this {@code Jcomponent} is the current pane being
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* viewed that has mouse handlers installed
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* @param newPane this {@code Jcomponent} is the pane which will be added
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* and have mouse handlers installed
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*/
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protected void replacePane(JComponent currentPane, JComponent newPane) {
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if(currentPane != null) {
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deinstallMouseHandlers(currentPane);
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@ -517,11 +522,12 @@ public class BasicInternalFrameUI extends InternalFrameUI
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}
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/// DesktopManager methods
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/** Returns the proper DesktopManager. Calls getDesktopPane() to
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* find the JDesktop component and returns the desktopManager from
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* it. If this fails, it will return a default DesktopManager that
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* should work in arbitrary parents.
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*/
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/**
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* Returns the proper DesktopManager. Calls getDesktopPane() to
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* find the JDesktop component and returns the desktopManager from
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* it. If this fails, it will return a default DesktopManager that
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* should work in arbitrary parents.
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*/
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protected DesktopManager getDesktopManager() {
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if(frame.getDesktopPane() != null
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&& frame.getDesktopPane().getDesktopManager() != null)
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@ -539,6 +545,8 @@ public class BasicInternalFrameUI extends InternalFrameUI
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* This method is called when the user wants to close the frame.
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* The <code>playCloseSound</code> Action is fired.
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* This action is delegated to the desktopManager.
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*
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* @param f the {@code JInternalFrame} being viewed
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*/
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protected void closeFrame(JInternalFrame f) {
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// Internal Frame Auditory Cue Activation
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@ -551,6 +559,8 @@ public class BasicInternalFrameUI extends InternalFrameUI
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* This method is called when the user wants to maximize the frame.
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* The <code>playMaximizeSound</code> Action is fired.
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* This action is delegated to the desktopManager.
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*
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* @param f the {@code JInternalFrame} being viewed
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*/
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protected void maximizeFrame(JInternalFrame f) {
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// Internal Frame Auditory Cue Activation
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@ -563,6 +573,8 @@ public class BasicInternalFrameUI extends InternalFrameUI
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* This method is called when the user wants to minimize the frame.
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* The <code>playRestoreDownSound</code> Action is fired.
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* This action is delegated to the desktopManager.
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*
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* @param f the {@code JInternalFrame} being viewed
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*/
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protected void minimizeFrame(JInternalFrame f) {
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// Internal Frame Auditory Cue Activation
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@ -579,6 +591,8 @@ public class BasicInternalFrameUI extends InternalFrameUI
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* This method is called when the user wants to iconify the frame.
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* The <code>playMinimizeSound</code> Action is fired.
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* This action is delegated to the desktopManager.
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*
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* @param f the {@code JInternalFrame} being viewed
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*/
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protected void iconifyFrame(JInternalFrame f) {
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// Internal Frame Auditory Cue Activation
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@ -591,6 +605,8 @@ public class BasicInternalFrameUI extends InternalFrameUI
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* This method is called when the user wants to deiconify the frame.
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* The <code>playRestoreUpSound</code> Action is fired.
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* This action is delegated to the desktopManager.
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*
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* @param f the {@code JInternalFrame} being viewed
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*/
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protected void deiconifyFrame(JInternalFrame f) {
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// Internal Frame Auditory Cue Activation
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@ -603,15 +619,21 @@ public class BasicInternalFrameUI extends InternalFrameUI
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getDesktopManager().deiconifyFrame(f);
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}
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/** This method is called when the frame becomes selected.
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/**
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* This method is called when the frame becomes selected.
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* This action is delegated to the desktopManager.
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*
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* @param f the {@code JInternalFrame} being viewed
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*/
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protected void activateFrame(JInternalFrame f) {
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getDesktopManager().activateFrame(f);
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}
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/** This method is called when the frame is no longer selected.
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* This action is delegated to the desktopManager.
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*/
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/**
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* This method is called when the frame is no longer selected.
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* This action is delegated to the desktopManager.
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*
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* @param f the {@code JInternalFrame} being viewed
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*/
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protected void deactivateFrame(JInternalFrame f) {
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getDesktopManager().deactivateFrame(f);
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}
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@ -769,7 +791,7 @@ public class BasicInternalFrameUI extends InternalFrameUI
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resizeDir = SOUTH;
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}
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} else {
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/* the mouse press happened inside the frame, not in the
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/* the mouse press happened inside the frame, not in the
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border */
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discardRelease = true;
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return;
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@ -93,8 +93,10 @@ public class BasicScrollBarUI
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private final static int scrollSpeedThrottle = 60; // delay in milli seconds
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/** True indicates a middle click will absolutely position the
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* scrollbar. */
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/**
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* True indicates a middle click will absolutely position the
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* scrollbar.
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*/
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private boolean supportsAbsolutePositioning;
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/**
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@ -877,6 +879,10 @@ public class BasicScrollBarUI
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* Set the bounds of the thumb and force a repaint that includes
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* the old thumbBounds and the new one.
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*
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* @param x set the x location of the thumb
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* @param y set the y location of the thumb
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* @param width set the width of the thumb
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* @param height set the height of the thumb
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* @see #getThumbBounds
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*/
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protected void setThumbBounds(int x, int y, int width, int height)
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@ -656,10 +656,15 @@ public class BasicSliderUI extends SliderUI{
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}
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/**
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* Gets the height of the tick area for horizontal sliders and the width of the
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* tick area for vertical sliders. BasicSliderUI uses the returned value to
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* determine the tick area rectangle. If you want to give your ticks some room,
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* make this larger than you need and paint your ticks away from the sides in paintTicks().
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* Gets the height of the tick area for horizontal sliders and the width of
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* the tick area for vertical sliders. BasicSliderUI uses the returned value
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* to determine the tick area rectangle. If you want to give your ticks some
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* room, make this larger than you need and paint your ticks away from the
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* sides in paintTicks().
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*
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* @return an integer representing the height of the tick area for
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* horizontal sliders, and the width of the tick area for the vertical
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* sliders
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*/
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protected int getTickLength() {
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return 8;
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@ -867,7 +872,7 @@ public class BasicSliderUI extends SliderUI{
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* Returns the smallest value that has an entry in the label table.
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*
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* @return smallest value that has an entry in the label table, or
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* null.
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* null.
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* @since 1.6
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*/
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protected Integer getLowestValue() {
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@ -894,7 +899,11 @@ public class BasicSliderUI extends SliderUI{
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/**
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* Returns the label that corresponds to the highest slider value in the label table.
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* Returns the label that corresponds to the highest slider value in the
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* label table.
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*
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* @return the label that corresponds to the highest slider value in the
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* label table
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* @see JSlider#setLabelTable
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*/
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protected Component getLowestValueLabel() {
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@ -906,7 +915,11 @@ public class BasicSliderUI extends SliderUI{
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}
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/**
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* Returns the label that corresponds to the lowest slider value in the label table.
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* Returns the label that corresponds to the lowest slider value in the
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* label table.
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*
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* @return the label that corresponds to the lowest slider value in the
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* label table
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* @see JSlider#setLabelTable
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*/
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protected Component getHighestValueLabel() {
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@ -1166,8 +1179,14 @@ public class BasicSliderUI extends SliderUI{
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}
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/**
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* Called for every label in the label table. Used to draw the labels for horizontal sliders.
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* The graphics have been translated to labelRect.y already.
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* Called for every label in the label table. Used to draw the labels for
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* horizontal sliders. The graphics have been translated to labelRect.y
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* already.
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*
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* @param g the graphics context in which to paint
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* @param value the value of the slider
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* @param label the component label in the label table that needs to be
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* painted
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* @see JSlider#setLabelTable
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*/
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protected void paintHorizontalLabel( Graphics g, int value, Component label ) {
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@ -1179,8 +1198,14 @@ public class BasicSliderUI extends SliderUI{
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}
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/**
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* Called for every label in the label table. Used to draw the labels for vertical sliders.
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* The graphics have been translated to labelRect.x already.
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* Called for every label in the label table. Used to draw the labels for
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* vertical sliders. The graphics have been translated to labelRect.x
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* already.
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*
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* @param g the graphics context in which to paint
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* @param value the value of the slider
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* @param label the component label in the label table that needs to be
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* painted
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* @see JSlider#setLabelTable
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*/
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protected void paintVerticalLabel( Graphics g, int value, Component label ) {
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@ -1342,9 +1367,12 @@ public class BasicSliderUI extends SliderUI{
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}
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/**
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* This function is called when a mousePressed was detected in the track, not
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* in the thumb. The default behavior is to scroll by block. You can
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* override this method to stop it from scrolling or to add additional behavior.
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* This function is called when a mousePressed was detected in the track,
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* not in the thumb. The default behavior is to scroll by block. You can
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* override this method to stop it from scrolling or to add additional
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* behavior.
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*
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* @param dir the direction and number of blocks to scroll
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*/
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protected void scrollDueToClickInTrack( int dir ) {
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scrollByBlock( dir );
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@ -1387,6 +1415,7 @@ public class BasicSliderUI extends SliderUI{
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* @param value the slider value to get the location for
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* @param trackY y-origin of the track
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* @param trackHeight the height of the track
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* @return the y location for the specified value of the slider
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* @since 1.6
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*/
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protected int yPositionForValue(int value, int trackY, int trackHeight) {
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@ -1417,6 +1446,9 @@ public class BasicSliderUI extends SliderUI{
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* track at the the bottom or the top, this method sets the value to either
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* the minimum or maximum value of the slider, depending on if the slider
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* is inverted or not.
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*
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* @param yPos the location of the slider along the y axis
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* @return the value at the y position
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*/
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public int valueForYPosition( int yPos ) {
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int value;
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@ -1449,6 +1481,9 @@ public class BasicSliderUI extends SliderUI{
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* track at the left or the right, this method sets the value to either the
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* minimum or maximum value of the slider, depending on if the slider is
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* inverted or not.
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*
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* @param xPos the location of the slider along the x axis
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* @return the value of the x position
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*/
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public int valueForXPosition( int xPos ) {
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int value;
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@ -1174,6 +1174,16 @@ public class BasicTabbedPaneUI extends TabbedPaneUI implements SwingConstants {
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* this function draws the border around each tab
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* note that this function does now draw the background of the tab.
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* that is done elsewhere
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*
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* @param g the graphics context in which to paint
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* @param tabPlacement the placement (left, right, bottom, top) of the tab
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* @param tabIndex the index of the tab with respect to other tabs
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* @param x the x coordinate of tab
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* @param y the y coordinate of tab
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* @param w the width of the tab
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* @param h the height of the tab
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* @param isSelected a {@code boolean} which determines whether or not
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* the tab is selected
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*/
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protected void paintTabBorder(Graphics g, int tabPlacement,
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int tabIndex,
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