/* * Copyright (c) 2015, 2018, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package java.net.http; import java.io.IOException; import java.net.URI; import java.nio.ByteBuffer; import java.time.Duration; import java.util.concurrent.CompletableFuture; import java.util.concurrent.CompletionStage; /** * A WebSocket Client. * *
{@code WebSocket} instances are created through {@link WebSocket.Builder}. * *
WebSocket has an input and an output side. These sides are independent * from each other. A side can either be open or closed. Once closed, the side * remains closed. WebSocket messages are sent through a {@code WebSocket} and * received through a {@code WebSocket.Listener} associated with it. Messages * can be sent until the WebSocket's output is closed, and received until the * WebSocket's input is closed. * *
A send method is any of the {@code sendText}, {@code sendBinary}, * {@code sendPing}, {@code sendPong} and {@code sendClose} methods of * {@code WebSocket}. A send method initiates a send operation and returns a * {@code CompletableFuture} which completes once the operation has completed. * If the {@code CompletableFuture} completes normally the operation is * considered succeeded. If the {@code CompletableFuture} completes * exceptionally, the operation is considered failed. An operation that has been * initiated but not yet completed is considered pending. * *
A receive method is any of the {@code onText}, {@code onBinary}, * {@code onPing}, {@code onPong} and {@code onClose} methods of * {@code Listener}. WebSocket initiates a receive operation by invoking a * receive method on the listener. The listener then must return a * {@code CompletionStage} which completes once the operation has completed. * *
To control receiving of messages, a WebSocket maintains an * internal counter. This counter's value is a number of * times the WebSocket has yet to invoke a receive method. While this counter is * zero the WebSocket does not invoke receive methods. The counter is * incremented by {@code n} when {@code request(n)} is called. The counter is * decremented by one when the WebSocket invokes a receive method. * {@code onOpen} and {@code onError} are not receive methods. WebSocket invokes * {@code onOpen} prior to any other methods on the listener. WebSocket invokes * {@code onOpen} at most once. WebSocket may invoke {@code onError} at any * given time. If the WebSocket invokes {@code onError} or {@code onClose}, then * no further listener's methods will be invoked, no matter the value of the * counter. For a newly built WebSocket the counter is zero. * *
Unless otherwise stated, {@code null} arguments will cause methods * of {@code WebSocket} to throw {@code NullPointerException}, similarly, * {@code WebSocket} will not pass {@code null} arguments to methods of * {@code Listener}. The state of a WebSocket is not changed by the invocations * that throw or return a {@code CompletableFuture} that completes with one of * the {@code NullPointerException}, {@code IllegalArgumentException}, * {@code IllegalStateException} exceptions. * *
{@code WebSocket} handles received Ping and Close messages automatically
* (as per the WebSocket Protocol) by replying with Pong and Close messages. If
* the listener receives Ping or Close messages, no mandatory actions from the
* listener are required.
*
* @apiNote The relationship between a WebSocket and the associated Listener is
* analogous to that of a Subscription and the associated Subscriber of type
* {@link java.util.concurrent.Flow}.
*
* @since 11
*/
public interface WebSocket {
/**
* The WebSocket Close message status code ({@value}),
* indicating normal closure, meaning that the purpose for which the
* connection was established has been fulfilled.
*
* @see #sendClose(int, String)
* @see Listener#onClose(WebSocket, int, String)
*/
int NORMAL_CLOSURE = 1000;
/**
* A builder of {@linkplain WebSocket WebSocket Clients}.
*
*
Builders are created by invoking * {@link HttpClient#newWebSocketBuilder HttpClient.newWebSocketBuilder}. * The intermediate (setter-like) methods change the state of the builder * and return the same builder they have been invoked on. If an intermediate * method is not invoked, an appropriate default value (or behavior) will be * assumed. A {@code Builder} is not safe for use by multiple threads * without external synchronization. * * @since 11 */ interface Builder { /** * Adds the given name-value pair to the list of additional HTTP headers * sent during the opening handshake. * *
Headers defined in the * WebSocket * Protocol are illegal. If this method is not invoked, no * additional HTTP headers will be sent. * * @param name * the header name * @param value * the header value * * @return this builder */ Builder header(String name, String value); /** * Sets a timeout for establishing a WebSocket connection. * *
If the connection is not established within the specified * duration then building of the {@code WebSocket} will fail with * {@link HttpTimeoutException}. If this method is not invoked then the * infinite timeout is assumed. * * @param timeout * the timeout, non-{@linkplain Duration#isNegative() negative}, * non-{@linkplain Duration#ZERO ZERO} * * @return this builder */ Builder connectTimeout(Duration timeout); /** * Sets a request for the given subprotocols. * *
After the {@code WebSocket} has been built, the actual * subprotocol can be queried through * {@link WebSocket#getSubprotocol WebSocket.getSubprotocol()}. * *
Subprotocols are specified in the order of preference. The most * preferred subprotocol is specified first. If there are any additional * subprotocols they are enumerated from the most preferred to the least * preferred. * *
Subprotocols not conforming to the syntax of subprotocol * identifiers are illegal. If this method is not invoked then no * subprotocols will be requested. * * @param mostPreferred * the most preferred subprotocol * @param lesserPreferred * the lesser preferred subprotocols * * @return this builder */ Builder subprotocols(String mostPreferred, String... lesserPreferred); /** * Builds a {@link WebSocket} connected to the given {@code URI} and * associated with the given {@code Listener}. * *
Returns a {@code CompletableFuture} which will either complete * normally with the resulting {@code WebSocket} or complete * exceptionally with one of the following errors: *
A {@code WebSocket} invokes methods of the associated listener * passing itself as an argument. These methods are invoked in a thread-safe * manner, such that the next invocation may start only after the previous * one has finished. * *
When data has been received, the {@code WebSocket} invokes a receive * method. Methods {@code onText}, {@code onBinary}, {@code onPing} and * {@code onPong} must return a {@code CompletionStage} that completes once * the message has been received by the listener. If a listener's method * returns {@code null} rather than a {@code CompletionStage}, * {@code WebSocket} will behave as if the listener returned a * {@code CompletionStage} that is already completed normally. * *
An {@code IOException} raised in {@code WebSocket} will result in an * invocation of {@code onError} with that exception (if the input is not * closed). Unless otherwise stated if the listener's method throws an * exception or a {@code CompletionStage} returned from a method completes * exceptionally, the WebSocket will invoke {@code onError} with this * exception. * * @apiNote The strict sequential order of invocations from * {@code WebSocket} to {@code Listener} means, in particular, that the * {@code Listener}'s methods are treated as non-reentrant. This means that * {@code Listener} implementations do not need to be concerned with * possible recursion or the order in which they invoke * {@code WebSocket.request} in relation to their processing logic. * *
Careful attention may be required if a listener is associated * with more than a single {@code WebSocket}. In this case invocations * related to different instances of {@code WebSocket} may not be ordered * and may even happen concurrently. * *
{@code CompletionStage}s returned from the receive methods have * nothing to do with the * counter of invocations. * Namely, a {@code CompletionStage} does not have to be completed in order * to receive more invocations of the listener's methods. * Here is an example of a listener that requests invocations, one at a * time, until a complete message has been accumulated, then processes * the result, and completes the {@code CompletionStage}: *
{@code WebSocket.Listener listener = new WebSocket.Listener() {
*
* List parts = new ArrayList<>();
* CompletableFuture> accumulatedMessage = new CompletableFuture<>();
*
* public CompletionStage> onText(WebSocket webSocket,
* CharSequence message,
* boolean last) {
* parts.add(message);
* webSocket.request(1);
* if (last) {
* processWholeText(parts);
* parts = new ArrayList<>();
* accumulatedMessage.complete(null);
* CompletionStage> cf = accumulatedMessage;
* accumulatedMessage = new CompletableFuture<>();
* return cf;
* }
* return accumulatedMessage;
* }
* ...
* } }
*
* @since 11
*/
interface Listener {
/**
* A {@code WebSocket} has been connected.
*
* This is the initial invocation and it is made once. It is * typically used to make a request for more invocations. * * @implSpec The default implementation is equivalent to: *
{@code webSocket.request(1); }
*
* @param webSocket
* the WebSocket that has been connected
*/
default void onOpen(WebSocket webSocket) { webSocket.request(1); }
/**
* A textual data has been received.
*
* Return a {@code CompletionStage} which will be used by the * {@code WebSocket} as an indication it may reclaim the * {@code CharSequence}. Do not access the {@code CharSequence} after * this {@code CompletionStage} has completed. * * @implSpec The default implementation is equivalent to: *
{@code webSocket.request(1);
* return null; }
*
* @implNote The {@code data} is always a legal UTF-16 sequence.
*
* @param webSocket
* the WebSocket on which the data has been received
* @param data
* the data
* @param last
* whether this invocation completes the message
*
* @return a {@code CompletionStage} which completes when the
* {@code CharSequence} may be reclaimed; or {@code null} if it may be
* reclaimed immediately
*/
default CompletionStage> onText(WebSocket webSocket,
CharSequence data,
boolean last) {
webSocket.request(1);
return null;
}
/**
* A binary data has been received.
*
* This data is located in bytes from the buffer's position to its * limit. * *
Return a {@code CompletionStage} which will be used by the * {@code WebSocket} as an indication it may reclaim the * {@code ByteBuffer}. Do not access the {@code ByteBuffer} after * this {@code CompletionStage} has completed. * * @implSpec The default implementation is equivalent to: *
{@code webSocket.request(1);
* return null; }
*
* @param webSocket
* the WebSocket on which the data has been received
* @param data
* the data
* @param last
* whether this invocation completes the message
*
* @return a {@code CompletionStage} which completes when the
* {@code ByteBuffer} may be reclaimed; or {@code null} if it may be
* reclaimed immediately
*/
default CompletionStage> onBinary(WebSocket webSocket,
ByteBuffer data,
boolean last) {
webSocket.request(1);
return null;
}
/**
* A Ping message has been received.
*
* As guaranteed by the WebSocket Protocol, the message consists of * not more than {@code 125} bytes. These bytes are located from the * buffer's position to its limit. * *
Given that the WebSocket implementation will automatically send a * reciprocal pong when a ping is received, it is rarely required to * send a pong message explicitly when a ping is received. * *
Return a {@code CompletionStage} which will be used by the * {@code WebSocket} as a signal it may reclaim the * {@code ByteBuffer}. Do not access the {@code ByteBuffer} after * this {@code CompletionStage} has completed. * * @implSpec The default implementation is equivalent to: *
{@code webSocket.request(1);
* return null; }
*
* @param webSocket
* the WebSocket on which the message has been received
* @param message
* the message
*
* @return a {@code CompletionStage} which completes when the
* {@code ByteBuffer} may be reclaimed; or {@code null} if it may be
* reclaimed immediately
*/
default CompletionStage> onPing(WebSocket webSocket,
ByteBuffer message) {
webSocket.request(1);
return null;
}
/**
* A Pong message has been received.
*
* As guaranteed by the WebSocket Protocol, the message consists of * not more than {@code 125} bytes. These bytes are located from the * buffer's position to its limit. * *
Return a {@code CompletionStage} which will be used by the * {@code WebSocket} as a signal it may reclaim the * {@code ByteBuffer}. Do not access the {@code ByteBuffer} after * this {@code CompletionStage} has completed. * * @implSpec The default implementation is equivalent to: *
{@code webSocket.request(1);
* return null; }
*
* @param webSocket
* the WebSocket on which the message has been received
* @param message
* the message
*
* @return a {@code CompletionStage} which completes when the
* {@code ByteBuffer} may be reclaimed; or {@code null} if it may be
* reclaimed immediately
*/
default CompletionStage> onPong(WebSocket webSocket,
ByteBuffer message) {
webSocket.request(1);
return null;
}
/**
* Receives a Close message indicating the WebSocket's input has been
* closed.
*
* This is the last invocation from the specified {@code WebSocket}. * By the time this invocation begins the WebSocket's input will have * been closed. * *
A Close message consists of a status code and a reason for * closing. The status code is an integer from the range * {@code 1000 <= code <= 65535}. The {@code reason} is a string which * has a UTF-8 representation not longer than {@code 123} bytes. * *
If the WebSocket's output is not already closed, the * {@code CompletionStage} returned by this method will be used as an * indication that the WebSocket's output may be closed. The WebSocket * will close its output at the earliest of completion of the returned * {@code CompletionStage} or invoking either of the {@code sendClose} * or {@code abort} methods. * * @apiNote Returning a {@code CompletionStage} that never completes, * effectively disables the reciprocating closure of the output. * *
To specify a custom closure code or reason code the * {@code sendClose} method may be invoked from inside the * {@code onClose} invocation: *
{@code public CompletionStage> onClose(WebSocket webSocket,
* int statusCode,
* String reason) {
* webSocket.sendClose(CUSTOM_STATUS_CODE, CUSTOM_REASON);
* return new CompletableFuture();
* } }
*
* @implSpec The default implementation of this method returns
* {@code null}, indicating that the output should be closed
* immediately.
*
* @param webSocket
* the WebSocket on which the message has been received
* @param statusCode
* the status code
* @param reason
* the reason
*
* @return a {@code CompletionStage} which completes when the
* {@code WebSocket} may be closed; or {@code null} if it may be
* closed immediately
*/
default CompletionStage> onClose(WebSocket webSocket,
int statusCode,
String reason) {
return null;
}
/**
* An error has occurred.
*
* This is the last invocation from the specified WebSocket. By the * time this invocation begins both the WebSocket's input and output * will have been closed. A WebSocket may invoke this method on the * associated listener at any time after it has invoked {@code onOpen}, * regardless of whether or not any invocations have been requested from * the WebSocket. * *
If an exception is thrown from this method, resulting behavior is * undefined. * * @param webSocket * the WebSocket on which the error has occurred * @param error * the error */ default void onError(WebSocket webSocket, Throwable error) { } } /** * Sends textual data with characters from the given character sequence. * *
The character sequence must not be modified until the * {@code CompletableFuture} returned from this method has completed. * *
A {@code CompletableFuture} returned from this method can * complete exceptionally with: *
The data is located in bytes from the buffer's position to its limit. * Upon normal completion of a {@code CompletableFuture} returned from this * method the buffer will have no remaining bytes. The buffer must not be * accessed until after that. * *
The {@code CompletableFuture} returned from this method can * complete exceptionally with: *
The message consists of not more than {@code 125} bytes from the * buffer's position to its limit. Upon normal completion of a * {@code CompletableFuture} returned from this method the buffer will * have no remaining bytes. The buffer must not be accessed until after that. * *
The {@code CompletableFuture} returned from this method can * complete exceptionally with: *
The message consists of not more than {@code 125} bytes from the * buffer's position to its limit. Upon normal completion of a * {@code CompletableFuture} returned from this method the buffer will have * no remaining bytes. The buffer must not be accessed until after that. * *
Given that the WebSocket implementation will automatically send a * reciprocal pong when a ping is received, it is rarely required to send a * pong message explicitly. * *
The {@code CompletableFuture} returned from this method can * complete exceptionally with: *
The {@code statusCode} is an integer from the range * {@code 1000 <= code <= 4999}. Status codes {@code 1002}, {@code 1003}, * {@code 1006}, {@code 1007}, {@code 1009}, {@code 1010}, {@code 1012}, * {@code 1013} and {@code 1015} are illegal. Behaviour in respect to other * status codes is implementation-specific. A legal {@code reason} is a * string that has a UTF-8 representation not longer than {@code 123} bytes. * *
A {@code CompletableFuture} returned from this method can * complete exceptionally with: *
Unless the {@code CompletableFuture} returned from this method * completes with {@code IllegalArgumentException}, or the method throws * {@code NullPointerException}, the output will be closed. * *
If not already closed, the input remains open until a Close message * {@linkplain Listener#onClose(WebSocket, int, String) received}, or * {@code abort} is invoked, or an * {@linkplain Listener#onError(WebSocket, Throwable) error} occurs. * * @apiNote Use the provided integer constant {@link #NORMAL_CLOSURE} as a * status code and an empty string as a reason in a typical case: *
{@code CompletableFuture webSocket = ...
* webSocket.thenCompose(ws -> ws.sendText("Hello, ", false))
* .thenCompose(ws -> ws.sendText("world!", true))
* .thenCompose(ws -> ws.sendClose(WebSocket.NORMAL_CLOSURE, ""))
* .join(); }
*
* The {@code sendClose} method does not close this WebSocket's input. It
* merely closes this WebSocket's output by sending a Close message. To
* enforce closing the input, invoke the {@code abort} method. Here is an
* example of an application that sends a Close message, and then starts a
* timer. Once no data has been received within the specified timeout, the
* timer goes off and the alarm aborts {@code WebSocket}:
* {@code MyAlarm alarm = new MyAlarm(webSocket::abort);
* WebSocket.Listener listener = new WebSocket.Listener() {
*
* public CompletionStage> onText(WebSocket webSocket,
* CharSequence data,
* boolean last) {
* alarm.snooze();
* ...
* }
* ...
* };
* ...
* Runnable startTimer = () -> {
* MyTimer idleTimer = new MyTimer();
* idleTimer.add(alarm, 30, TimeUnit.SECONDS);
* };
* webSocket.sendClose(WebSocket.NORMAL_CLOSURE, "ok").thenRun(startTimer);
* }
*
* @param statusCode
* the status code
* @param reason
* the reason
*
* @return a {@code CompletableFuture} that completes, with this WebSocket,
* when the Close message has been sent
*/
CompletableFutureThis WebSocket will invoke {@code onText}, {@code onBinary}, * {@code onPing}, {@code onPong} or {@code onClose} methods on the * associated listener (i.e. receive methods) up to {@code n} more times. * * @apiNote The parameter of this method is the number of invocations being * requested from this WebSocket to the associated listener, not the number * of messages. Sometimes a message may be delivered to the listener in a * single invocation, but not always. For example, Ping, Pong and Close * messages are delivered in a single invocation of {@code onPing}, * {@code onPong} and {@code onClose} methods respectively. However, whether * or not Text and Binary messages are delivered in a single invocation of * {@code onText} and {@code onBinary} methods depends on the boolean * argument ({@code last}) of these methods. If {@code last} is * {@code false}, then there is more to a message than has been delivered to * the invocation. * *
Here is an example of a listener that requests invocations, one at a * time, until a complete message has been accumulated, and then processes * the result: *
{@code WebSocket.Listener listener = new WebSocket.Listener() {
*
* StringBuilder text = new StringBuilder();
*
* public CompletionStage> onText(WebSocket webSocket,
* CharSequence message,
* boolean last) {
* text.append(message);
* if (last) {
* processCompleteTextMessage(text);
* text = new StringBuilder();
* }
* webSocket.request(1);
* return null;
* }
* ...
* } }
*
* @param n
* the number of invocations
*
* @throws IllegalArgumentException
* if {@code n <= 0}
*/
void request(long n);
/**
* Returns the subprotocol used by this WebSocket.
*
* @return the subprotocol, or an empty string if there's no subprotocol
*/
String getSubprotocol();
/**
* Tells whether this WebSocket's output is closed.
*
* If this method returns {@code true}, subsequent invocations will also * return {@code true}. * * @return {@code true} if closed, {@code false} otherwise */ boolean isOutputClosed(); /** * Tells whether this WebSocket's input is closed. * *
If this method returns {@code true}, subsequent invocations will also * return {@code true}. * * @return {@code true} if closed, {@code false} otherwise */ boolean isInputClosed(); /** * Closes this WebSocket's input and output abruptly. * *
When this method returns both the input and the output will have been * closed. Any pending send operations will fail with {@code IOException}. * Subsequent invocations of {@code abort} will have no effect. */ void abort(); }