/* * Copyright (c) 1998, 2024, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. * */ #include "adlc.hpp" void* AdlAllocateHeap(size_t size) { unsigned char* ptr = (unsigned char*) malloc(size); if (ptr == nullptr && size != 0) { fprintf(stderr, "Error: Out of memory in ADLC\n"); // logging can cause crash! fflush(stderr); exit(1); } return ptr; } void* AdlReAllocateHeap(void* old_ptr, size_t size) { unsigned char* ptr = (unsigned char*) realloc(old_ptr, size); if (ptr == nullptr && size != 0) { fprintf(stderr, "Error: Out of memory in ADLC\n"); // logging can cause crash! fflush(stderr); exit(1); } return ptr; } void* AdlChunk::operator new(size_t requested_size, size_t length) throw() { assert(requested_size <= SIZE_MAX - length, "overflow"); return AdlCHeapObj::operator new(requested_size + length); } void AdlChunk::operator delete(void* p, size_t length) { AdlCHeapObj::operator delete(p); } AdlChunk::AdlChunk(size_t length) { _next = nullptr; // Chain on the linked list _len = length; // Save actual size } //------------------------------chop------------------------------------------- void AdlChunk::chop() { AdlChunk *k = this; while( k ) { AdlChunk *tmp = k->_next; free(k); // Free chunk (was malloc'd) k = tmp; } } void AdlChunk::next_chop() { _next->chop(); _next = nullptr; } //------------------------------AdlArena------------------------------------------ AdlArena::AdlArena( size_t init_size ) { init_size = (init_size+3) & ~3; _first = _chunk = new (init_size) AdlChunk(init_size); _hwm = _chunk->bottom(); // Save the cached hwm, max _max = _chunk->top(); set_size_in_bytes(init_size); } AdlArena::AdlArena() { _first = _chunk = new (AdlChunk::init_size) AdlChunk(AdlChunk::init_size); _hwm = _chunk->bottom(); // Save the cached hwm, max _max = _chunk->top(); set_size_in_bytes(AdlChunk::init_size); } AdlArena::AdlArena( AdlArena *a ) : _chunk(a->_chunk), _hwm(a->_hwm), _max(a->_max), _first(a->_first) { set_size_in_bytes(a->size_in_bytes()); } //------------------------------used------------------------------------------- // Total of all AdlChunks in arena size_t AdlArena::used() const { size_t sum = _chunk->_len - (_max-_hwm); // Size leftover in this AdlChunk AdlChunk *k = _first; while( k != _chunk) { // Whilst have AdlChunks in a row sum += k->_len; // Total size of this AdlChunk k = k->_next; // Bump along to next AdlChunk } return sum; // Return total consumed space. } //------------------------------grow------------------------------------------- // Grow a new AdlChunk void* AdlArena::grow( size_t x ) { // Get minimal required size. Either real big, or even bigger for giant objs size_t len = max(x, AdlChunk::size); AdlChunk *k = _chunk; // Get filled-up chunk address _chunk = new (len) AdlChunk(len); if( k ) k->_next = _chunk; // Append new chunk to end of linked list else _first = _chunk; _hwm = _chunk->bottom(); // Save the cached hwm, max _max = _chunk->top(); set_size_in_bytes(size_in_bytes() + len); void* result = _hwm; _hwm += x; return result; } //------------------------------calloc----------------------------------------- // Allocate zeroed storage in AdlArena void *AdlArena::Acalloc( size_t items, size_t x ) { assert(items <= SIZE_MAX / x, "overflow"); size_t z = items*x; // Total size needed void *ptr = Amalloc(z); // Get space memset( ptr, 0, z ); // Zap space return ptr; // Return space } //------------------------------realloc---------------------------------------- static size_t pointer_delta(const void* high, const void* low) { assert(high >= low, "pointer delta underflow"); return (uintptr_t)high - (uintptr_t)low; } // Reallocate storage in AdlArena. void *AdlArena::Arealloc( void *old_ptr, size_t old_size, size_t new_size ) { char *c_old = (char*)old_ptr; // Handy name // Reallocating the latest allocation? if (c_old + old_size == _hwm) { assert(_chunk->bottom() <= c_old, "invariant"); // Reallocate in place if it fits. Also handles shrinking if (pointer_delta(_max, c_old) >= new_size) { _hwm = c_old + new_size; return c_old; } } else if (new_size <= old_size) { // Shrink in place return c_old; } // Oops, got to relocate guts void *new_ptr = Amalloc(new_size); memcpy( new_ptr, c_old, old_size ); Afree(c_old,old_size); // Mostly done to keep stats accurate return new_ptr; } //------------------------------reset------------------------------------------ // Reset this AdlArena to empty, and return this AdlArenas guts in a new AdlArena. AdlArena *AdlArena::reset(void) { AdlArena *a = new AdlArena(this); // New empty arena _first = _chunk = nullptr; // Normal, new-arena initialization _hwm = _max = nullptr; return a; // Return AdlArena with guts } //------------------------------contains--------------------------------------- // Determine if pointer belongs to this AdlArena or not. bool AdlArena::contains( const void *ptr ) const { if( (void*)_chunk->bottom() <= ptr && ptr < (void*)_hwm ) return true; // Check for in this chunk for( AdlChunk *c = _first; c; c = c->_next ) if( (void*)c->bottom() <= ptr && ptr < (void*)c->top()) return true; // Check for every chunk in AdlArena return false; // Not in any AdlChunk, so not in AdlArena } //----------------------------------------------------------------------------- // CHeapObj void* AdlCHeapObj::operator new(size_t size) throw() { return (void *) AdlAllocateHeap(size); } void AdlCHeapObj::operator delete(void* p){ free(p); }