mirror of
https://github.com/openjdk/jdk.git
synced 2026-07-23 17:40:35 +00:00
360 lines
12 KiB
Java
360 lines
12 KiB
Java
/*
|
|
* Copyright (c) 1997, 2014, Oracle and/or its affiliates. All rights reserved.
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
*
|
|
* This code is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License version 2 only, as
|
|
* published by the Free Software Foundation. Oracle designates this
|
|
* particular file as subject to the "Classpath" exception as provided
|
|
* by Oracle in the LICENSE file that accompanied this code.
|
|
*
|
|
* This code is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
|
* version 2 for more details (a copy is included in the LICENSE file that
|
|
* accompanied this code).
|
|
*
|
|
* You should have received a copy of the GNU General Public License version
|
|
* 2 along with this work; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*
|
|
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
|
|
* or visit www.oracle.com if you need additional information or have any
|
|
* questions.
|
|
*/
|
|
package javax.swing.plaf.multi;
|
|
|
|
import java.util.Vector;
|
|
import javax.swing.plaf.TreeUI;
|
|
import java.awt.Rectangle;
|
|
import javax.swing.JTree;
|
|
import javax.swing.tree.TreePath;
|
|
import javax.swing.plaf.ComponentUI;
|
|
import javax.swing.JComponent;
|
|
import java.awt.Graphics;
|
|
import java.awt.Dimension;
|
|
import javax.accessibility.Accessible;
|
|
|
|
/**
|
|
* A multiplexing UI used to combine <code>TreeUI</code>s.
|
|
*
|
|
* <p>This file was automatically generated by AutoMulti.
|
|
*
|
|
* @author Otto Multey
|
|
*/
|
|
public class MultiTreeUI extends TreeUI {
|
|
|
|
/**
|
|
* The vector containing the real UIs. This is populated
|
|
* in the call to <code>createUI</code>, and can be obtained by calling
|
|
* the <code>getUIs</code> method. The first element is guaranteed to be the real UI
|
|
* obtained from the default look and feel.
|
|
*/
|
|
protected Vector<ComponentUI> uis = new Vector<>();
|
|
|
|
/**
|
|
* Constructs a {@code MultiTreeUI}.
|
|
*/
|
|
public MultiTreeUI() {}
|
|
|
|
////////////////////
|
|
// Common UI methods
|
|
////////////////////
|
|
|
|
/**
|
|
* Returns the list of UIs associated with this multiplexing UI. This
|
|
* allows processing of the UIs by an application aware of multiplexing
|
|
* UIs on components.
|
|
*
|
|
* @return an array of the UI delegates
|
|
*/
|
|
public ComponentUI[] getUIs() {
|
|
return MultiLookAndFeel.uisToArray(uis);
|
|
}
|
|
|
|
////////////////////
|
|
// TreeUI methods
|
|
////////////////////
|
|
|
|
/**
|
|
* Invokes the <code>getPathBounds</code> method on each UI handled by this object.
|
|
*
|
|
* @return the value obtained from the first UI, which is
|
|
* the UI obtained from the default <code>LookAndFeel</code>
|
|
*/
|
|
public Rectangle getPathBounds(JTree a, TreePath b) {
|
|
Rectangle returnValue =
|
|
((TreeUI) (uis.elementAt(0))).getPathBounds(a,b);
|
|
for (int i = 1; i < uis.size(); i++) {
|
|
((TreeUI) (uis.elementAt(i))).getPathBounds(a,b);
|
|
}
|
|
return returnValue;
|
|
}
|
|
|
|
/**
|
|
* Invokes the <code>getPathForRow</code> method on each UI handled by this object.
|
|
*
|
|
* @return the value obtained from the first UI, which is
|
|
* the UI obtained from the default <code>LookAndFeel</code>
|
|
*/
|
|
public TreePath getPathForRow(JTree a, int b) {
|
|
TreePath returnValue =
|
|
((TreeUI) (uis.elementAt(0))).getPathForRow(a,b);
|
|
for (int i = 1; i < uis.size(); i++) {
|
|
((TreeUI) (uis.elementAt(i))).getPathForRow(a,b);
|
|
}
|
|
return returnValue;
|
|
}
|
|
|
|
/**
|
|
* Invokes the <code>getRowForPath</code> method on each UI handled by this object.
|
|
*
|
|
* @return the value obtained from the first UI, which is
|
|
* the UI obtained from the default <code>LookAndFeel</code>
|
|
*/
|
|
public int getRowForPath(JTree a, TreePath b) {
|
|
int returnValue =
|
|
((TreeUI) (uis.elementAt(0))).getRowForPath(a,b);
|
|
for (int i = 1; i < uis.size(); i++) {
|
|
((TreeUI) (uis.elementAt(i))).getRowForPath(a,b);
|
|
}
|
|
return returnValue;
|
|
}
|
|
|
|
/**
|
|
* Invokes the <code>getRowCount</code> method on each UI handled by this object.
|
|
*
|
|
* @return the value obtained from the first UI, which is
|
|
* the UI obtained from the default <code>LookAndFeel</code>
|
|
*/
|
|
public int getRowCount(JTree a) {
|
|
int returnValue =
|
|
((TreeUI) (uis.elementAt(0))).getRowCount(a);
|
|
for (int i = 1; i < uis.size(); i++) {
|
|
((TreeUI) (uis.elementAt(i))).getRowCount(a);
|
|
}
|
|
return returnValue;
|
|
}
|
|
|
|
/**
|
|
* Invokes the <code>getClosestPathForLocation</code> method on each UI handled by this object.
|
|
*
|
|
* @return the value obtained from the first UI, which is
|
|
* the UI obtained from the default <code>LookAndFeel</code>
|
|
*/
|
|
public TreePath getClosestPathForLocation(JTree a, int b, int c) {
|
|
TreePath returnValue =
|
|
((TreeUI) (uis.elementAt(0))).getClosestPathForLocation(a,b,c);
|
|
for (int i = 1; i < uis.size(); i++) {
|
|
((TreeUI) (uis.elementAt(i))).getClosestPathForLocation(a,b,c);
|
|
}
|
|
return returnValue;
|
|
}
|
|
|
|
/**
|
|
* Invokes the <code>isEditing</code> method on each UI handled by this object.
|
|
*
|
|
* @return the value obtained from the first UI, which is
|
|
* the UI obtained from the default <code>LookAndFeel</code>
|
|
*/
|
|
public boolean isEditing(JTree a) {
|
|
boolean returnValue =
|
|
((TreeUI) (uis.elementAt(0))).isEditing(a);
|
|
for (int i = 1; i < uis.size(); i++) {
|
|
((TreeUI) (uis.elementAt(i))).isEditing(a);
|
|
}
|
|
return returnValue;
|
|
}
|
|
|
|
/**
|
|
* Invokes the <code>stopEditing</code> method on each UI handled by this object.
|
|
*
|
|
* @return the value obtained from the first UI, which is
|
|
* the UI obtained from the default <code>LookAndFeel</code>
|
|
*/
|
|
public boolean stopEditing(JTree a) {
|
|
boolean returnValue =
|
|
((TreeUI) (uis.elementAt(0))).stopEditing(a);
|
|
for (int i = 1; i < uis.size(); i++) {
|
|
((TreeUI) (uis.elementAt(i))).stopEditing(a);
|
|
}
|
|
return returnValue;
|
|
}
|
|
|
|
/**
|
|
* Invokes the <code>cancelEditing</code> method on each UI handled by this object.
|
|
*/
|
|
public void cancelEditing(JTree a) {
|
|
for (int i = 0; i < uis.size(); i++) {
|
|
((TreeUI) (uis.elementAt(i))).cancelEditing(a);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Invokes the <code>startEditingAtPath</code> method on each UI handled by this object.
|
|
*/
|
|
public void startEditingAtPath(JTree a, TreePath b) {
|
|
for (int i = 0; i < uis.size(); i++) {
|
|
((TreeUI) (uis.elementAt(i))).startEditingAtPath(a,b);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Invokes the <code>getEditingPath</code> method on each UI handled by this object.
|
|
*
|
|
* @return the value obtained from the first UI, which is
|
|
* the UI obtained from the default <code>LookAndFeel</code>
|
|
*/
|
|
public TreePath getEditingPath(JTree a) {
|
|
TreePath returnValue =
|
|
((TreeUI) (uis.elementAt(0))).getEditingPath(a);
|
|
for (int i = 1; i < uis.size(); i++) {
|
|
((TreeUI) (uis.elementAt(i))).getEditingPath(a);
|
|
}
|
|
return returnValue;
|
|
}
|
|
|
|
////////////////////
|
|
// ComponentUI methods
|
|
////////////////////
|
|
|
|
/**
|
|
* Invokes the <code>contains</code> method on each UI handled by this object.
|
|
*
|
|
* @return the value obtained from the first UI, which is
|
|
* the UI obtained from the default <code>LookAndFeel</code>
|
|
*/
|
|
public boolean contains(JComponent a, int b, int c) {
|
|
boolean returnValue =
|
|
uis.elementAt(0).contains(a,b,c);
|
|
for (int i = 1; i < uis.size(); i++) {
|
|
uis.elementAt(i).contains(a,b,c);
|
|
}
|
|
return returnValue;
|
|
}
|
|
|
|
/**
|
|
* Invokes the <code>update</code> method on each UI handled by this object.
|
|
*/
|
|
public void update(Graphics a, JComponent b) {
|
|
for (int i = 0; i < uis.size(); i++) {
|
|
uis.elementAt(i).update(a,b);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns a multiplexing UI instance if any of the auxiliary
|
|
* <code>LookAndFeel</code>s supports this UI. Otherwise, just returns the
|
|
* UI object obtained from the default <code>LookAndFeel</code>.
|
|
*
|
|
* @param a the component to create the UI for
|
|
* @return the UI delegate created
|
|
*/
|
|
public static ComponentUI createUI(JComponent a) {
|
|
MultiTreeUI mui = new MultiTreeUI();
|
|
return MultiLookAndFeel.createUIs(mui, mui.uis, a);
|
|
}
|
|
|
|
/**
|
|
* Invokes the <code>installUI</code> method on each UI handled by this object.
|
|
*/
|
|
public void installUI(JComponent a) {
|
|
for (int i = 0; i < uis.size(); i++) {
|
|
uis.elementAt(i).installUI(a);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Invokes the <code>uninstallUI</code> method on each UI handled by this object.
|
|
*/
|
|
public void uninstallUI(JComponent a) {
|
|
for (int i = 0; i < uis.size(); i++) {
|
|
uis.elementAt(i).uninstallUI(a);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Invokes the <code>paint</code> method on each UI handled by this object.
|
|
*/
|
|
public void paint(Graphics a, JComponent b) {
|
|
for (int i = 0; i < uis.size(); i++) {
|
|
uis.elementAt(i).paint(a,b);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Invokes the <code>getPreferredSize</code> method on each UI handled by this object.
|
|
*
|
|
* @return the value obtained from the first UI, which is
|
|
* the UI obtained from the default <code>LookAndFeel</code>
|
|
*/
|
|
public Dimension getPreferredSize(JComponent a) {
|
|
Dimension returnValue =
|
|
uis.elementAt(0).getPreferredSize(a);
|
|
for (int i = 1; i < uis.size(); i++) {
|
|
uis.elementAt(i).getPreferredSize(a);
|
|
}
|
|
return returnValue;
|
|
}
|
|
|
|
/**
|
|
* Invokes the <code>getMinimumSize</code> method on each UI handled by this object.
|
|
*
|
|
* @return the value obtained from the first UI, which is
|
|
* the UI obtained from the default <code>LookAndFeel</code>
|
|
*/
|
|
public Dimension getMinimumSize(JComponent a) {
|
|
Dimension returnValue =
|
|
uis.elementAt(0).getMinimumSize(a);
|
|
for (int i = 1; i < uis.size(); i++) {
|
|
uis.elementAt(i).getMinimumSize(a);
|
|
}
|
|
return returnValue;
|
|
}
|
|
|
|
/**
|
|
* Invokes the <code>getMaximumSize</code> method on each UI handled by this object.
|
|
*
|
|
* @return the value obtained from the first UI, which is
|
|
* the UI obtained from the default <code>LookAndFeel</code>
|
|
*/
|
|
public Dimension getMaximumSize(JComponent a) {
|
|
Dimension returnValue =
|
|
uis.elementAt(0).getMaximumSize(a);
|
|
for (int i = 1; i < uis.size(); i++) {
|
|
uis.elementAt(i).getMaximumSize(a);
|
|
}
|
|
return returnValue;
|
|
}
|
|
|
|
/**
|
|
* Invokes the <code>getAccessibleChildrenCount</code> method on each UI handled by this object.
|
|
*
|
|
* @return the value obtained from the first UI, which is
|
|
* the UI obtained from the default <code>LookAndFeel</code>
|
|
*/
|
|
public int getAccessibleChildrenCount(JComponent a) {
|
|
int returnValue =
|
|
uis.elementAt(0).getAccessibleChildrenCount(a);
|
|
for (int i = 1; i < uis.size(); i++) {
|
|
uis.elementAt(i).getAccessibleChildrenCount(a);
|
|
}
|
|
return returnValue;
|
|
}
|
|
|
|
/**
|
|
* Invokes the <code>getAccessibleChild</code> method on each UI handled by this object.
|
|
*
|
|
* @return the value obtained from the first UI, which is
|
|
* the UI obtained from the default <code>LookAndFeel</code>
|
|
*/
|
|
public Accessible getAccessibleChild(JComponent a, int b) {
|
|
Accessible returnValue =
|
|
uis.elementAt(0).getAccessibleChild(a,b);
|
|
for (int i = 1; i < uis.size(); i++) {
|
|
uis.elementAt(i).getAccessibleChild(a,b);
|
|
}
|
|
return returnValue;
|
|
}
|
|
}
|