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Rework Value method for ModD and ModF, to DTRT for infinities Reviewed-by: sgoldman, kvn, rasbold
1007 lines
37 KiB
C++
1007 lines
37 KiB
C++
/*
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* Copyright 1997-2006 Sun Microsystems, Inc. All Rights Reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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* CA 95054 USA or visit www.sun.com if you need additional information or
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* have any questions.
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*
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*/
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// Portions of code courtesy of Clifford Click
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// Optimization - Graph Style
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#include "incls/_precompiled.incl"
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#include "incls/_divnode.cpp.incl"
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#include <math.h>
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// Implement the integer constant divide -> long multiply transform found in
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// "Division by Invariant Integers using Multiplication"
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// by Granlund and Montgomery
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static Node *transform_int_divide_to_long_multiply( PhaseGVN *phase, Node *dividend, int divisor ) {
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// Check for invalid divisors
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assert( divisor != 0 && divisor != min_jint && divisor != 1,
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"bad divisor for transforming to long multiply" );
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// Compute l = ceiling(log2(d))
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// presumes d is more likely small
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bool d_pos = divisor >= 0;
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int d = d_pos ? divisor : -divisor;
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unsigned ud = (unsigned)d;
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const int N = 32;
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int l = log2_intptr(d-1)+1;
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int sh_post = l;
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const uint64_t U1 = (uint64_t)1;
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// Cliff pointed out how to prevent overflow (from the paper)
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uint64_t m_low = (((U1 << l) - ud) << N) / ud + (U1 << N);
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uint64_t m_high = ((((U1 << l) - ud) << N) + (U1 << (l+1))) / ud + (U1 << N);
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// Reduce to lowest terms
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for ( ; sh_post > 0; sh_post-- ) {
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uint64_t m_low_1 = m_low >> 1;
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uint64_t m_high_1 = m_high >> 1;
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if ( m_low_1 >= m_high_1 )
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break;
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m_low = m_low_1;
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m_high = m_high_1;
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}
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// Result
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Node *q;
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// division by +/- 1
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if (d == 1) {
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// Filtered out as identity above
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if (d_pos)
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return NULL;
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// Just negate the value
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else {
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q = new (phase->C, 3) SubINode(phase->intcon(0), dividend);
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}
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}
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// division by +/- a power of 2
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else if ( is_power_of_2(d) ) {
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// See if we can simply do a shift without rounding
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bool needs_rounding = true;
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const Type *dt = phase->type(dividend);
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const TypeInt *dti = dt->isa_int();
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// we don't need to round a positive dividend
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if (dti && dti->_lo >= 0)
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needs_rounding = false;
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// An AND mask of sufficient size clears the low bits and
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// I can avoid rounding.
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else if( dividend->Opcode() == Op_AndI ) {
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const TypeInt *andconi = phase->type( dividend->in(2) )->isa_int();
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if( andconi && andconi->is_con(-d) ) {
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dividend = dividend->in(1);
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needs_rounding = false;
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}
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}
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// Add rounding to the shift to handle the sign bit
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if( needs_rounding ) {
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Node *t1 = phase->transform(new (phase->C, 3) RShiftINode(dividend, phase->intcon(l - 1)));
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Node *t2 = phase->transform(new (phase->C, 3) URShiftINode(t1, phase->intcon(N - l)));
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dividend = phase->transform(new (phase->C, 3) AddINode(dividend, t2));
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}
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q = new (phase->C, 3) RShiftINode(dividend, phase->intcon(l));
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if (!d_pos)
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q = new (phase->C, 3) SubINode(phase->intcon(0), phase->transform(q));
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}
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// division by something else
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else if (m_high < (U1 << (N-1))) {
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Node *t1 = phase->transform(new (phase->C, 2) ConvI2LNode(dividend));
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Node *t2 = phase->transform(new (phase->C, 3) MulLNode(t1, phase->longcon(m_high)));
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Node *t3 = phase->transform(new (phase->C, 3) RShiftLNode(t2, phase->intcon(sh_post+N)));
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Node *t4 = phase->transform(new (phase->C, 2) ConvL2INode(t3));
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Node *t5 = phase->transform(new (phase->C, 3) RShiftINode(dividend, phase->intcon(N-1)));
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q = new (phase->C, 3) SubINode(d_pos ? t4 : t5, d_pos ? t5 : t4);
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}
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// This handles that case where m_high is >= 2**(N-1). In that case,
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// we subtract out 2**N from the multiply and add it in later as
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// "dividend" in the equation (t5). This case computes the same result
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// as the immediately preceeding case, save that rounding and overflow
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// are accounted for.
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else {
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Node *t1 = phase->transform(new (phase->C, 2) ConvI2LNode(dividend));
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Node *t2 = phase->transform(new (phase->C, 3) MulLNode(t1, phase->longcon(m_high - (U1 << N))));
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Node *t3 = phase->transform(new (phase->C, 3) RShiftLNode(t2, phase->intcon(N)));
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Node *t4 = phase->transform(new (phase->C, 2) ConvL2INode(t3));
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Node *t5 = phase->transform(new (phase->C, 3) AddINode(dividend, t4));
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Node *t6 = phase->transform(new (phase->C, 3) RShiftINode(t5, phase->intcon(sh_post)));
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Node *t7 = phase->transform(new (phase->C, 3) RShiftINode(dividend, phase->intcon(N-1)));
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q = new (phase->C, 3) SubINode(d_pos ? t6 : t7, d_pos ? t7 : t6);
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}
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return (q);
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}
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//=============================================================================
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//------------------------------Identity---------------------------------------
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// If the divisor is 1, we are an identity on the dividend.
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Node *DivINode::Identity( PhaseTransform *phase ) {
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return (phase->type( in(2) )->higher_equal(TypeInt::ONE)) ? in(1) : this;
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}
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//------------------------------Idealize---------------------------------------
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// Divides can be changed to multiplies and/or shifts
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Node *DivINode::Ideal(PhaseGVN *phase, bool can_reshape) {
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if (in(0) && remove_dead_region(phase, can_reshape)) return this;
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const Type *t = phase->type( in(2) );
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if( t == TypeInt::ONE ) // Identity?
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return NULL; // Skip it
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const TypeInt *ti = t->isa_int();
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if( !ti ) return NULL;
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if( !ti->is_con() ) return NULL;
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int i = ti->get_con(); // Get divisor
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if (i == 0) return NULL; // Dividing by zero constant does not idealize
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set_req(0,NULL); // Dividing by a not-zero constant; no faulting
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// Dividing by MININT does not optimize as a power-of-2 shift.
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if( i == min_jint ) return NULL;
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return transform_int_divide_to_long_multiply( phase, in(1), i );
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}
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//------------------------------Value------------------------------------------
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// A DivINode divides its inputs. The third input is a Control input, used to
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// prevent hoisting the divide above an unsafe test.
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const Type *DivINode::Value( PhaseTransform *phase ) const {
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// Either input is TOP ==> the result is TOP
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const Type *t1 = phase->type( in(1) );
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const Type *t2 = phase->type( in(2) );
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if( t1 == Type::TOP ) return Type::TOP;
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if( t2 == Type::TOP ) return Type::TOP;
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// x/x == 1 since we always generate the dynamic divisor check for 0.
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if( phase->eqv( in(1), in(2) ) )
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return TypeInt::ONE;
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// Either input is BOTTOM ==> the result is the local BOTTOM
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const Type *bot = bottom_type();
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if( (t1 == bot) || (t2 == bot) ||
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(t1 == Type::BOTTOM) || (t2 == Type::BOTTOM) )
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return bot;
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// Divide the two numbers. We approximate.
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// If divisor is a constant and not zero
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const TypeInt *i1 = t1->is_int();
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const TypeInt *i2 = t2->is_int();
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int widen = MAX2(i1->_widen, i2->_widen);
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if( i2->is_con() && i2->get_con() != 0 ) {
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int32 d = i2->get_con(); // Divisor
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jint lo, hi;
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if( d >= 0 ) {
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lo = i1->_lo/d;
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hi = i1->_hi/d;
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} else {
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if( d == -1 && i1->_lo == min_jint ) {
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// 'min_jint/-1' throws arithmetic exception during compilation
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lo = min_jint;
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// do not support holes, 'hi' must go to either min_jint or max_jint:
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// [min_jint, -10]/[-1,-1] ==> [min_jint] UNION [10,max_jint]
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hi = i1->_hi == min_jint ? min_jint : max_jint;
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} else {
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lo = i1->_hi/d;
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hi = i1->_lo/d;
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}
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}
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return TypeInt::make(lo, hi, widen);
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}
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// If the dividend is a constant
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if( i1->is_con() ) {
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int32 d = i1->get_con();
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if( d < 0 ) {
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if( d == min_jint ) {
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// (-min_jint) == min_jint == (min_jint / -1)
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return TypeInt::make(min_jint, max_jint/2 + 1, widen);
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} else {
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return TypeInt::make(d, -d, widen);
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}
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}
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return TypeInt::make(-d, d, widen);
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}
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// Otherwise we give up all hope
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return TypeInt::INT;
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}
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//=============================================================================
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//------------------------------Identity---------------------------------------
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// If the divisor is 1, we are an identity on the dividend.
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Node *DivLNode::Identity( PhaseTransform *phase ) {
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return (phase->type( in(2) )->higher_equal(TypeLong::ONE)) ? in(1) : this;
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}
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//------------------------------Idealize---------------------------------------
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// Dividing by a power of 2 is a shift.
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Node *DivLNode::Ideal( PhaseGVN *phase, bool can_reshape) {
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if (in(0) && remove_dead_region(phase, can_reshape)) return this;
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const Type *t = phase->type( in(2) );
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if( t == TypeLong::ONE ) // Identity?
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return NULL; // Skip it
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const TypeLong *ti = t->isa_long();
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if( !ti ) return NULL;
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if( !ti->is_con() ) return NULL;
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jlong i = ti->get_con(); // Get divisor
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if( i ) set_req(0, NULL); // Dividing by a not-zero constant; no faulting
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// Dividing by MININT does not optimize as a power-of-2 shift.
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if( i == min_jlong ) return NULL;
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// Check for negative power of 2 divisor, if so, negate it and set a flag
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// to indicate result needs to be negated. Note that negating the dividend
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// here does not work when it has the value MININT
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Node *dividend = in(1);
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bool negate_res = false;
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if (is_power_of_2_long(-i)) {
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i = -i; // Flip divisor
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negate_res = true;
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}
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// Check for power of 2
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if (!is_power_of_2_long(i)) // Is divisor a power of 2?
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return NULL; // Not a power of 2
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// Compute number of bits to shift
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int log_i = log2_long(i);
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// See if we can simply do a shift without rounding
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bool needs_rounding = true;
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const Type *dt = phase->type(dividend);
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const TypeLong *dtl = dt->isa_long();
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if (dtl && dtl->_lo > 0) {
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// we don't need to round a positive dividend
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needs_rounding = false;
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} else if( dividend->Opcode() == Op_AndL ) {
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// An AND mask of sufficient size clears the low bits and
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// I can avoid rounding.
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const TypeLong *andconi = phase->type( dividend->in(2) )->isa_long();
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if( andconi &&
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andconi->is_con() &&
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andconi->get_con() == -i ) {
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dividend = dividend->in(1);
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needs_rounding = false;
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}
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}
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if (!needs_rounding) {
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Node *result = new (phase->C, 3) RShiftLNode(dividend, phase->intcon(log_i));
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if (negate_res) {
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result = phase->transform(result);
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result = new (phase->C, 3) SubLNode(phase->longcon(0), result);
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}
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return result;
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}
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// Divide-by-power-of-2 can be made into a shift, but you have to do
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// more math for the rounding. You need to add 0 for positive
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// numbers, and "i-1" for negative numbers. Example: i=4, so the
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// shift is by 2. You need to add 3 to negative dividends and 0 to
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// positive ones. So (-7+3)>>2 becomes -1, (-4+3)>>2 becomes -1,
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// (-2+3)>>2 becomes 0, etc.
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// Compute 0 or -1, based on sign bit
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Node *sign = phase->transform(new (phase->C, 3) RShiftLNode(dividend,phase->intcon(63)));
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// Mask sign bit to the low sign bits
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Node *round = phase->transform(new (phase->C, 3) AndLNode(sign,phase->longcon(i-1)));
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// Round up before shifting
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Node *sum = phase->transform(new (phase->C, 3) AddLNode(dividend,round));
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// Shift for division
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Node *result = new (phase->C, 3) RShiftLNode(sum, phase->intcon(log_i));
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if (negate_res) {
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result = phase->transform(result);
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result = new (phase->C, 3) SubLNode(phase->longcon(0), result);
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}
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return result;
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}
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//------------------------------Value------------------------------------------
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// A DivLNode divides its inputs. The third input is a Control input, used to
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// prevent hoisting the divide above an unsafe test.
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const Type *DivLNode::Value( PhaseTransform *phase ) const {
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// Either input is TOP ==> the result is TOP
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const Type *t1 = phase->type( in(1) );
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const Type *t2 = phase->type( in(2) );
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if( t1 == Type::TOP ) return Type::TOP;
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if( t2 == Type::TOP ) return Type::TOP;
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// x/x == 1 since we always generate the dynamic divisor check for 0.
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if( phase->eqv( in(1), in(2) ) )
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return TypeLong::ONE;
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// Either input is BOTTOM ==> the result is the local BOTTOM
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const Type *bot = bottom_type();
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if( (t1 == bot) || (t2 == bot) ||
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(t1 == Type::BOTTOM) || (t2 == Type::BOTTOM) )
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return bot;
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// Divide the two numbers. We approximate.
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// If divisor is a constant and not zero
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const TypeLong *i1 = t1->is_long();
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const TypeLong *i2 = t2->is_long();
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int widen = MAX2(i1->_widen, i2->_widen);
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if( i2->is_con() && i2->get_con() != 0 ) {
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jlong d = i2->get_con(); // Divisor
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jlong lo, hi;
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if( d >= 0 ) {
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lo = i1->_lo/d;
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hi = i1->_hi/d;
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} else {
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if( d == CONST64(-1) && i1->_lo == min_jlong ) {
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// 'min_jlong/-1' throws arithmetic exception during compilation
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lo = min_jlong;
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// do not support holes, 'hi' must go to either min_jlong or max_jlong:
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// [min_jlong, -10]/[-1,-1] ==> [min_jlong] UNION [10,max_jlong]
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hi = i1->_hi == min_jlong ? min_jlong : max_jlong;
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} else {
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lo = i1->_hi/d;
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hi = i1->_lo/d;
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}
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}
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return TypeLong::make(lo, hi, widen);
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}
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// If the dividend is a constant
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if( i1->is_con() ) {
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jlong d = i1->get_con();
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if( d < 0 ) {
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if( d == min_jlong ) {
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// (-min_jlong) == min_jlong == (min_jlong / -1)
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return TypeLong::make(min_jlong, max_jlong/2 + 1, widen);
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} else {
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return TypeLong::make(d, -d, widen);
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}
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}
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return TypeLong::make(-d, d, widen);
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}
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// Otherwise we give up all hope
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return TypeLong::LONG;
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}
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//=============================================================================
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//------------------------------Value------------------------------------------
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// An DivFNode divides its inputs. The third input is a Control input, used to
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// prevent hoisting the divide above an unsafe test.
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const Type *DivFNode::Value( PhaseTransform *phase ) const {
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// Either input is TOP ==> the result is TOP
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const Type *t1 = phase->type( in(1) );
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const Type *t2 = phase->type( in(2) );
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if( t1 == Type::TOP ) return Type::TOP;
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if( t2 == Type::TOP ) return Type::TOP;
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// Either input is BOTTOM ==> the result is the local BOTTOM
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const Type *bot = bottom_type();
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if( (t1 == bot) || (t2 == bot) ||
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(t1 == Type::BOTTOM) || (t2 == Type::BOTTOM) )
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return bot;
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// x/x == 1, we ignore 0/0.
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// Note: if t1 and t2 are zero then result is NaN (JVMS page 213)
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// Does not work for variables because of NaN's
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if( phase->eqv( in(1), in(2) ) && t1->base() == Type::FloatCon)
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if (!g_isnan(t1->getf()) && g_isfinite(t1->getf()) && t1->getf() != 0.0) // could be negative ZERO or NaN
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return TypeF::ONE;
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if( t2 == TypeF::ONE )
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return t1;
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// If divisor is a constant and not zero, divide them numbers
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if( t1->base() == Type::FloatCon &&
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t2->base() == Type::FloatCon &&
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t2->getf() != 0.0 ) // could be negative zero
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return TypeF::make( t1->getf()/t2->getf() );
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// If the dividend is a constant zero
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// Note: if t1 and t2 are zero then result is NaN (JVMS page 213)
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// Test TypeF::ZERO is not sufficient as it could be negative zero
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if( t1 == TypeF::ZERO && !g_isnan(t2->getf()) && t2->getf() != 0.0 )
|
|
return TypeF::ZERO;
|
|
|
|
// Otherwise we give up all hope
|
|
return Type::FLOAT;
|
|
}
|
|
|
|
//------------------------------isA_Copy---------------------------------------
|
|
// Dividing by self is 1.
|
|
// If the divisor is 1, we are an identity on the dividend.
|
|
Node *DivFNode::Identity( PhaseTransform *phase ) {
|
|
return (phase->type( in(2) ) == TypeF::ONE) ? in(1) : this;
|
|
}
|
|
|
|
|
|
//------------------------------Idealize---------------------------------------
|
|
Node *DivFNode::Ideal(PhaseGVN *phase, bool can_reshape) {
|
|
if (in(0) && remove_dead_region(phase, can_reshape)) return this;
|
|
|
|
const Type *t2 = phase->type( in(2) );
|
|
if( t2 == TypeF::ONE ) // Identity?
|
|
return NULL; // Skip it
|
|
|
|
const TypeF *tf = t2->isa_float_constant();
|
|
if( !tf ) return NULL;
|
|
if( tf->base() != Type::FloatCon ) return NULL;
|
|
|
|
// Check for out of range values
|
|
if( tf->is_nan() || !tf->is_finite() ) return NULL;
|
|
|
|
// Get the value
|
|
float f = tf->getf();
|
|
int exp;
|
|
|
|
// Only for special case of dividing by a power of 2
|
|
if( frexp((double)f, &exp) != 0.5 ) return NULL;
|
|
|
|
// Limit the range of acceptable exponents
|
|
if( exp < -126 || exp > 126 ) return NULL;
|
|
|
|
// Compute the reciprocal
|
|
float reciprocal = ((float)1.0) / f;
|
|
|
|
assert( frexp((double)reciprocal, &exp) == 0.5, "reciprocal should be power of 2" );
|
|
|
|
// return multiplication by the reciprocal
|
|
return (new (phase->C, 3) MulFNode(in(1), phase->makecon(TypeF::make(reciprocal))));
|
|
}
|
|
|
|
//=============================================================================
|
|
//------------------------------Value------------------------------------------
|
|
// An DivDNode divides its inputs. The third input is a Control input, used to
|
|
// prevent hoisting the divide above an unsafe test.
|
|
const Type *DivDNode::Value( PhaseTransform *phase ) const {
|
|
// Either input is TOP ==> the result is TOP
|
|
const Type *t1 = phase->type( in(1) );
|
|
const Type *t2 = phase->type( in(2) );
|
|
if( t1 == Type::TOP ) return Type::TOP;
|
|
if( t2 == Type::TOP ) return Type::TOP;
|
|
|
|
// Either input is BOTTOM ==> the result is the local BOTTOM
|
|
const Type *bot = bottom_type();
|
|
if( (t1 == bot) || (t2 == bot) ||
|
|
(t1 == Type::BOTTOM) || (t2 == Type::BOTTOM) )
|
|
return bot;
|
|
|
|
// x/x == 1, we ignore 0/0.
|
|
// Note: if t1 and t2 are zero then result is NaN (JVMS page 213)
|
|
// Does not work for variables because of NaN's
|
|
if( phase->eqv( in(1), in(2) ) && t1->base() == Type::DoubleCon)
|
|
if (!g_isnan(t1->getd()) && g_isfinite(t1->getd()) && t1->getd() != 0.0) // could be negative ZERO or NaN
|
|
return TypeD::ONE;
|
|
|
|
if( t2 == TypeD::ONE )
|
|
return t1;
|
|
|
|
// If divisor is a constant and not zero, divide them numbers
|
|
if( t1->base() == Type::DoubleCon &&
|
|
t2->base() == Type::DoubleCon &&
|
|
t2->getd() != 0.0 ) // could be negative zero
|
|
return TypeD::make( t1->getd()/t2->getd() );
|
|
|
|
// If the dividend is a constant zero
|
|
// Note: if t1 and t2 are zero then result is NaN (JVMS page 213)
|
|
// Test TypeF::ZERO is not sufficient as it could be negative zero
|
|
if( t1 == TypeD::ZERO && !g_isnan(t2->getd()) && t2->getd() != 0.0 )
|
|
return TypeD::ZERO;
|
|
|
|
// Otherwise we give up all hope
|
|
return Type::DOUBLE;
|
|
}
|
|
|
|
|
|
//------------------------------isA_Copy---------------------------------------
|
|
// Dividing by self is 1.
|
|
// If the divisor is 1, we are an identity on the dividend.
|
|
Node *DivDNode::Identity( PhaseTransform *phase ) {
|
|
return (phase->type( in(2) ) == TypeD::ONE) ? in(1) : this;
|
|
}
|
|
|
|
//------------------------------Idealize---------------------------------------
|
|
Node *DivDNode::Ideal(PhaseGVN *phase, bool can_reshape) {
|
|
if (in(0) && remove_dead_region(phase, can_reshape)) return this;
|
|
|
|
const Type *t2 = phase->type( in(2) );
|
|
if( t2 == TypeD::ONE ) // Identity?
|
|
return NULL; // Skip it
|
|
|
|
const TypeD *td = t2->isa_double_constant();
|
|
if( !td ) return NULL;
|
|
if( td->base() != Type::DoubleCon ) return NULL;
|
|
|
|
// Check for out of range values
|
|
if( td->is_nan() || !td->is_finite() ) return NULL;
|
|
|
|
// Get the value
|
|
double d = td->getd();
|
|
int exp;
|
|
|
|
// Only for special case of dividing by a power of 2
|
|
if( frexp(d, &exp) != 0.5 ) return NULL;
|
|
|
|
// Limit the range of acceptable exponents
|
|
if( exp < -1021 || exp > 1022 ) return NULL;
|
|
|
|
// Compute the reciprocal
|
|
double reciprocal = 1.0 / d;
|
|
|
|
assert( frexp(reciprocal, &exp) == 0.5, "reciprocal should be power of 2" );
|
|
|
|
// return multiplication by the reciprocal
|
|
return (new (phase->C, 3) MulDNode(in(1), phase->makecon(TypeD::make(reciprocal))));
|
|
}
|
|
|
|
//=============================================================================
|
|
//------------------------------Idealize---------------------------------------
|
|
Node *ModINode::Ideal(PhaseGVN *phase, bool can_reshape) {
|
|
// Check for dead control input
|
|
if( remove_dead_region(phase, can_reshape) ) return this;
|
|
|
|
// Get the modulus
|
|
const Type *t = phase->type( in(2) );
|
|
if( t == Type::TOP ) return NULL;
|
|
const TypeInt *ti = t->is_int();
|
|
|
|
// Check for useless control input
|
|
// Check for excluding mod-zero case
|
|
if( in(0) && (ti->_hi < 0 || ti->_lo > 0) ) {
|
|
set_req(0, NULL); // Yank control input
|
|
return this;
|
|
}
|
|
|
|
// See if we are MOD'ing by 2^k or 2^k-1.
|
|
if( !ti->is_con() ) return NULL;
|
|
jint con = ti->get_con();
|
|
|
|
Node *hook = new (phase->C, 1) Node(1);
|
|
|
|
// First, special check for modulo 2^k-1
|
|
if( con >= 0 && con < max_jint && is_power_of_2(con+1) ) {
|
|
uint k = exact_log2(con+1); // Extract k
|
|
|
|
// Basic algorithm by David Detlefs. See fastmod_int.java for gory details.
|
|
static int unroll_factor[] = { 999, 999, 29, 14, 9, 7, 5, 4, 4, 3, 3, 2, 2, 2, 2, 2, 1 /*past here we assume 1 forever*/};
|
|
int trip_count = 1;
|
|
if( k < ARRAY_SIZE(unroll_factor)) trip_count = unroll_factor[k];
|
|
|
|
// If the unroll factor is not too large, and if conditional moves are
|
|
// ok, then use this case
|
|
if( trip_count <= 5 && ConditionalMoveLimit != 0 ) {
|
|
Node *x = in(1); // Value being mod'd
|
|
Node *divisor = in(2); // Also is mask
|
|
|
|
hook->init_req(0, x); // Add a use to x to prevent him from dying
|
|
// Generate code to reduce X rapidly to nearly 2^k-1.
|
|
for( int i = 0; i < trip_count; i++ ) {
|
|
Node *xl = phase->transform( new (phase->C, 3) AndINode(x,divisor) );
|
|
Node *xh = phase->transform( new (phase->C, 3) RShiftINode(x,phase->intcon(k)) ); // Must be signed
|
|
x = phase->transform( new (phase->C, 3) AddINode(xh,xl) );
|
|
hook->set_req(0, x);
|
|
}
|
|
|
|
// Generate sign-fixup code. Was original value positive?
|
|
// int hack_res = (i >= 0) ? divisor : 1;
|
|
Node *cmp1 = phase->transform( new (phase->C, 3) CmpINode( in(1), phase->intcon(0) ) );
|
|
Node *bol1 = phase->transform( new (phase->C, 2) BoolNode( cmp1, BoolTest::ge ) );
|
|
Node *cmov1= phase->transform( new (phase->C, 4) CMoveINode(bol1, phase->intcon(1), divisor, TypeInt::POS) );
|
|
// if( x >= hack_res ) x -= divisor;
|
|
Node *sub = phase->transform( new (phase->C, 3) SubINode( x, divisor ) );
|
|
Node *cmp2 = phase->transform( new (phase->C, 3) CmpINode( x, cmov1 ) );
|
|
Node *bol2 = phase->transform( new (phase->C, 2) BoolNode( cmp2, BoolTest::ge ) );
|
|
// Convention is to not transform the return value of an Ideal
|
|
// since Ideal is expected to return a modified 'this' or a new node.
|
|
Node *cmov2= new (phase->C, 4) CMoveINode(bol2, x, sub, TypeInt::INT);
|
|
// cmov2 is now the mod
|
|
|
|
// Now remove the bogus extra edges used to keep things alive
|
|
if (can_reshape) {
|
|
phase->is_IterGVN()->remove_dead_node(hook);
|
|
} else {
|
|
hook->set_req(0, NULL); // Just yank bogus edge during Parse phase
|
|
}
|
|
return cmov2;
|
|
}
|
|
}
|
|
|
|
// Fell thru, the unroll case is not appropriate. Transform the modulo
|
|
// into a long multiply/int multiply/subtract case
|
|
|
|
// Cannot handle mod 0, and min_jint isn't handled by the transform
|
|
if( con == 0 || con == min_jint ) return NULL;
|
|
|
|
// Get the absolute value of the constant; at this point, we can use this
|
|
jint pos_con = (con >= 0) ? con : -con;
|
|
|
|
// integer Mod 1 is always 0
|
|
if( pos_con == 1 ) return new (phase->C, 1) ConINode(TypeInt::ZERO);
|
|
|
|
int log2_con = -1;
|
|
|
|
// If this is a power of two, they maybe we can mask it
|
|
if( is_power_of_2(pos_con) ) {
|
|
log2_con = log2_intptr((intptr_t)pos_con);
|
|
|
|
const Type *dt = phase->type(in(1));
|
|
const TypeInt *dti = dt->isa_int();
|
|
|
|
// See if this can be masked, if the dividend is non-negative
|
|
if( dti && dti->_lo >= 0 )
|
|
return ( new (phase->C, 3) AndINode( in(1), phase->intcon( pos_con-1 ) ) );
|
|
}
|
|
|
|
// Save in(1) so that it cannot be changed or deleted
|
|
hook->init_req(0, in(1));
|
|
|
|
// Divide using the transform from DivI to MulL
|
|
Node *divide = phase->transform( transform_int_divide_to_long_multiply( phase, in(1), pos_con ) );
|
|
|
|
// Re-multiply, using a shift if this is a power of two
|
|
Node *mult = NULL;
|
|
|
|
if( log2_con >= 0 )
|
|
mult = phase->transform( new (phase->C, 3) LShiftINode( divide, phase->intcon( log2_con ) ) );
|
|
else
|
|
mult = phase->transform( new (phase->C, 3) MulINode( divide, phase->intcon( pos_con ) ) );
|
|
|
|
// Finally, subtract the multiplied divided value from the original
|
|
Node *result = new (phase->C, 3) SubINode( in(1), mult );
|
|
|
|
// Now remove the bogus extra edges used to keep things alive
|
|
if (can_reshape) {
|
|
phase->is_IterGVN()->remove_dead_node(hook);
|
|
} else {
|
|
hook->set_req(0, NULL); // Just yank bogus edge during Parse phase
|
|
}
|
|
|
|
// return the value
|
|
return result;
|
|
}
|
|
|
|
//------------------------------Value------------------------------------------
|
|
const Type *ModINode::Value( PhaseTransform *phase ) const {
|
|
// Either input is TOP ==> the result is TOP
|
|
const Type *t1 = phase->type( in(1) );
|
|
const Type *t2 = phase->type( in(2) );
|
|
if( t1 == Type::TOP ) return Type::TOP;
|
|
if( t2 == Type::TOP ) return Type::TOP;
|
|
|
|
// We always generate the dynamic check for 0.
|
|
// 0 MOD X is 0
|
|
if( t1 == TypeInt::ZERO ) return TypeInt::ZERO;
|
|
// X MOD X is 0
|
|
if( phase->eqv( in(1), in(2) ) ) return TypeInt::ZERO;
|
|
|
|
// Either input is BOTTOM ==> the result is the local BOTTOM
|
|
const Type *bot = bottom_type();
|
|
if( (t1 == bot) || (t2 == bot) ||
|
|
(t1 == Type::BOTTOM) || (t2 == Type::BOTTOM) )
|
|
return bot;
|
|
|
|
const TypeInt *i1 = t1->is_int();
|
|
const TypeInt *i2 = t2->is_int();
|
|
if( !i1->is_con() || !i2->is_con() ) {
|
|
if( i1->_lo >= 0 && i2->_lo >= 0 )
|
|
return TypeInt::POS;
|
|
// If both numbers are not constants, we know little.
|
|
return TypeInt::INT;
|
|
}
|
|
// Mod by zero? Throw exception at runtime!
|
|
if( !i2->get_con() ) return TypeInt::POS;
|
|
|
|
// We must be modulo'ing 2 float constants.
|
|
// Check for min_jint % '-1', result is defined to be '0'.
|
|
if( i1->get_con() == min_jint && i2->get_con() == -1 )
|
|
return TypeInt::ZERO;
|
|
|
|
return TypeInt::make( i1->get_con() % i2->get_con() );
|
|
}
|
|
|
|
|
|
//=============================================================================
|
|
//------------------------------Idealize---------------------------------------
|
|
Node *ModLNode::Ideal(PhaseGVN *phase, bool can_reshape) {
|
|
// Check for dead control input
|
|
if( remove_dead_region(phase, can_reshape) ) return this;
|
|
|
|
// Get the modulus
|
|
const Type *t = phase->type( in(2) );
|
|
if( t == Type::TOP ) return NULL;
|
|
const TypeLong *ti = t->is_long();
|
|
|
|
// Check for useless control input
|
|
// Check for excluding mod-zero case
|
|
if( in(0) && (ti->_hi < 0 || ti->_lo > 0) ) {
|
|
set_req(0, NULL); // Yank control input
|
|
return this;
|
|
}
|
|
|
|
// See if we are MOD'ing by 2^k or 2^k-1.
|
|
if( !ti->is_con() ) return NULL;
|
|
jlong con = ti->get_con();
|
|
bool m1 = false;
|
|
if( !is_power_of_2_long(con) ) { // Not 2^k
|
|
if( !is_power_of_2_long(con+1) ) // Not 2^k-1?
|
|
return NULL; // No interesting mod hacks
|
|
m1 = true; // Found 2^k-1
|
|
con++; // Convert to 2^k form
|
|
}
|
|
uint k = log2_long(con); // Extract k
|
|
|
|
// Expand mod
|
|
if( !m1 ) { // Case 2^k
|
|
} else { // Case 2^k-1
|
|
// Basic algorithm by David Detlefs. See fastmod_long.java for gory details.
|
|
// Used to help a popular random number generator which does a long-mod
|
|
// of 2^31-1 and shows up in SpecJBB and SciMark.
|
|
static int unroll_factor[] = { 999, 999, 61, 30, 20, 15, 12, 10, 8, 7, 6, 6, 5, 5, 4, 4, 4, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1 /*past here we assume 1 forever*/};
|
|
int trip_count = 1;
|
|
if( k < ARRAY_SIZE(unroll_factor)) trip_count = unroll_factor[k];
|
|
if( trip_count > 4 ) return NULL; // Too much unrolling
|
|
if (ConditionalMoveLimit == 0) return NULL; // cmov is required
|
|
|
|
Node *x = in(1); // Value being mod'd
|
|
Node *divisor = in(2); // Also is mask
|
|
|
|
Node *hook = new (phase->C, 1) Node(x);
|
|
// Generate code to reduce X rapidly to nearly 2^k-1.
|
|
for( int i = 0; i < trip_count; i++ ) {
|
|
Node *xl = phase->transform( new (phase->C, 3) AndLNode(x,divisor) );
|
|
Node *xh = phase->transform( new (phase->C, 3) RShiftLNode(x,phase->intcon(k)) ); // Must be signed
|
|
x = phase->transform( new (phase->C, 3) AddLNode(xh,xl) );
|
|
hook->set_req(0, x); // Add a use to x to prevent him from dying
|
|
}
|
|
// Generate sign-fixup code. Was original value positive?
|
|
// long hack_res = (i >= 0) ? divisor : CONST64(1);
|
|
Node *cmp1 = phase->transform( new (phase->C, 3) CmpLNode( in(1), phase->longcon(0) ) );
|
|
Node *bol1 = phase->transform( new (phase->C, 2) BoolNode( cmp1, BoolTest::ge ) );
|
|
Node *cmov1= phase->transform( new (phase->C, 4) CMoveLNode(bol1, phase->longcon(1), divisor, TypeLong::LONG) );
|
|
// if( x >= hack_res ) x -= divisor;
|
|
Node *sub = phase->transform( new (phase->C, 3) SubLNode( x, divisor ) );
|
|
Node *cmp2 = phase->transform( new (phase->C, 3) CmpLNode( x, cmov1 ) );
|
|
Node *bol2 = phase->transform( new (phase->C, 2) BoolNode( cmp2, BoolTest::ge ) );
|
|
// Convention is to not transform the return value of an Ideal
|
|
// since Ideal is expected to return a modified 'this' or a new node.
|
|
Node *cmov2= new (phase->C, 4) CMoveLNode(bol2, x, sub, TypeLong::LONG);
|
|
// cmov2 is now the mod
|
|
|
|
// Now remove the bogus extra edges used to keep things alive
|
|
if (can_reshape) {
|
|
phase->is_IterGVN()->remove_dead_node(hook);
|
|
} else {
|
|
hook->set_req(0, NULL); // Just yank bogus edge during Parse phase
|
|
}
|
|
return cmov2;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
//------------------------------Value------------------------------------------
|
|
const Type *ModLNode::Value( PhaseTransform *phase ) const {
|
|
// Either input is TOP ==> the result is TOP
|
|
const Type *t1 = phase->type( in(1) );
|
|
const Type *t2 = phase->type( in(2) );
|
|
if( t1 == Type::TOP ) return Type::TOP;
|
|
if( t2 == Type::TOP ) return Type::TOP;
|
|
|
|
// We always generate the dynamic check for 0.
|
|
// 0 MOD X is 0
|
|
if( t1 == TypeLong::ZERO ) return TypeLong::ZERO;
|
|
// X MOD X is 0
|
|
if( phase->eqv( in(1), in(2) ) ) return TypeLong::ZERO;
|
|
|
|
// Either input is BOTTOM ==> the result is the local BOTTOM
|
|
const Type *bot = bottom_type();
|
|
if( (t1 == bot) || (t2 == bot) ||
|
|
(t1 == Type::BOTTOM) || (t2 == Type::BOTTOM) )
|
|
return bot;
|
|
|
|
const TypeLong *i1 = t1->is_long();
|
|
const TypeLong *i2 = t2->is_long();
|
|
if( !i1->is_con() || !i2->is_con() ) {
|
|
if( i1->_lo >= CONST64(0) && i2->_lo >= CONST64(0) )
|
|
return TypeLong::POS;
|
|
// If both numbers are not constants, we know little.
|
|
return TypeLong::LONG;
|
|
}
|
|
// Mod by zero? Throw exception at runtime!
|
|
if( !i2->get_con() ) return TypeLong::POS;
|
|
|
|
// We must be modulo'ing 2 float constants.
|
|
// Check for min_jint % '-1', result is defined to be '0'.
|
|
if( i1->get_con() == min_jlong && i2->get_con() == -1 )
|
|
return TypeLong::ZERO;
|
|
|
|
return TypeLong::make( i1->get_con() % i2->get_con() );
|
|
}
|
|
|
|
|
|
//=============================================================================
|
|
//------------------------------Value------------------------------------------
|
|
const Type *ModFNode::Value( PhaseTransform *phase ) const {
|
|
// Either input is TOP ==> the result is TOP
|
|
const Type *t1 = phase->type( in(1) );
|
|
const Type *t2 = phase->type( in(2) );
|
|
if( t1 == Type::TOP ) return Type::TOP;
|
|
if( t2 == Type::TOP ) return Type::TOP;
|
|
|
|
// Either input is BOTTOM ==> the result is the local BOTTOM
|
|
const Type *bot = bottom_type();
|
|
if( (t1 == bot) || (t2 == bot) ||
|
|
(t1 == Type::BOTTOM) || (t2 == Type::BOTTOM) )
|
|
return bot;
|
|
|
|
// If either number is not a constant, we know nothing.
|
|
if ((t1->base() != Type::FloatCon) || (t2->base() != Type::FloatCon)) {
|
|
return Type::FLOAT; // note: x%x can be either NaN or 0
|
|
}
|
|
|
|
float f1 = t1->getf();
|
|
float f2 = t2->getf();
|
|
jint x1 = jint_cast(f1); // note: *(int*)&f1, not just (int)f1
|
|
jint x2 = jint_cast(f2);
|
|
|
|
// If either is a NaN, return an input NaN
|
|
if (g_isnan(f1)) return t1;
|
|
if (g_isnan(f2)) return t2;
|
|
|
|
// If an operand is infinity or the divisor is +/- zero, punt.
|
|
if (!g_isfinite(f1) || !g_isfinite(f2) || x2 == 0 || x2 == min_jint)
|
|
return Type::FLOAT;
|
|
|
|
// We must be modulo'ing 2 float constants.
|
|
// Make sure that the sign of the fmod is equal to the sign of the dividend
|
|
jint xr = jint_cast(fmod(f1, f2));
|
|
if ((x1 ^ xr) < 0) {
|
|
xr ^= min_jint;
|
|
}
|
|
|
|
return TypeF::make(jfloat_cast(xr));
|
|
}
|
|
|
|
|
|
//=============================================================================
|
|
//------------------------------Value------------------------------------------
|
|
const Type *ModDNode::Value( PhaseTransform *phase ) const {
|
|
// Either input is TOP ==> the result is TOP
|
|
const Type *t1 = phase->type( in(1) );
|
|
const Type *t2 = phase->type( in(2) );
|
|
if( t1 == Type::TOP ) return Type::TOP;
|
|
if( t2 == Type::TOP ) return Type::TOP;
|
|
|
|
// Either input is BOTTOM ==> the result is the local BOTTOM
|
|
const Type *bot = bottom_type();
|
|
if( (t1 == bot) || (t2 == bot) ||
|
|
(t1 == Type::BOTTOM) || (t2 == Type::BOTTOM) )
|
|
return bot;
|
|
|
|
// If either number is not a constant, we know nothing.
|
|
if ((t1->base() != Type::DoubleCon) || (t2->base() != Type::DoubleCon)) {
|
|
return Type::DOUBLE; // note: x%x can be either NaN or 0
|
|
}
|
|
|
|
double f1 = t1->getd();
|
|
double f2 = t2->getd();
|
|
jlong x1 = jlong_cast(f1); // note: *(long*)&f1, not just (long)f1
|
|
jlong x2 = jlong_cast(f2);
|
|
|
|
// If either is a NaN, return an input NaN
|
|
if (g_isnan(f1)) return t1;
|
|
if (g_isnan(f2)) return t2;
|
|
|
|
// If an operand is infinity or the divisor is +/- zero, punt.
|
|
if (!g_isfinite(f1) || !g_isfinite(f2) || x2 == 0 || x2 == min_jlong)
|
|
return Type::DOUBLE;
|
|
|
|
// We must be modulo'ing 2 double constants.
|
|
// Make sure that the sign of the fmod is equal to the sign of the dividend
|
|
jlong xr = jlong_cast(fmod(f1, f2));
|
|
if ((x1 ^ xr) < 0) {
|
|
xr ^= min_jlong;
|
|
}
|
|
|
|
return TypeD::make(jdouble_cast(xr));
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
DivModNode::DivModNode( Node *c, Node *dividend, Node *divisor ) : MultiNode(3) {
|
|
init_req(0, c);
|
|
init_req(1, dividend);
|
|
init_req(2, divisor);
|
|
}
|
|
|
|
//------------------------------make------------------------------------------
|
|
DivModINode* DivModINode::make(Compile* C, Node* div_or_mod) {
|
|
Node* n = div_or_mod;
|
|
assert(n->Opcode() == Op_DivI || n->Opcode() == Op_ModI,
|
|
"only div or mod input pattern accepted");
|
|
|
|
DivModINode* divmod = new (C, 3) DivModINode(n->in(0), n->in(1), n->in(2));
|
|
Node* dproj = new (C, 1) ProjNode(divmod, DivModNode::div_proj_num);
|
|
Node* mproj = new (C, 1) ProjNode(divmod, DivModNode::mod_proj_num);
|
|
return divmod;
|
|
}
|
|
|
|
//------------------------------make------------------------------------------
|
|
DivModLNode* DivModLNode::make(Compile* C, Node* div_or_mod) {
|
|
Node* n = div_or_mod;
|
|
assert(n->Opcode() == Op_DivL || n->Opcode() == Op_ModL,
|
|
"only div or mod input pattern accepted");
|
|
|
|
DivModLNode* divmod = new (C, 3) DivModLNode(n->in(0), n->in(1), n->in(2));
|
|
Node* dproj = new (C, 1) ProjNode(divmod, DivModNode::div_proj_num);
|
|
Node* mproj = new (C, 1) ProjNode(divmod, DivModNode::mod_proj_num);
|
|
return divmod;
|
|
}
|
|
|
|
//------------------------------match------------------------------------------
|
|
// return result(s) along with their RegMask info
|
|
Node *DivModINode::match( const ProjNode *proj, const Matcher *match ) {
|
|
uint ideal_reg = proj->ideal_reg();
|
|
RegMask rm;
|
|
if (proj->_con == div_proj_num) {
|
|
rm = match->divI_proj_mask();
|
|
} else {
|
|
assert(proj->_con == mod_proj_num, "must be div or mod projection");
|
|
rm = match->modI_proj_mask();
|
|
}
|
|
return new (match->C, 1)MachProjNode(this, proj->_con, rm, ideal_reg);
|
|
}
|
|
|
|
|
|
//------------------------------match------------------------------------------
|
|
// return result(s) along with their RegMask info
|
|
Node *DivModLNode::match( const ProjNode *proj, const Matcher *match ) {
|
|
uint ideal_reg = proj->ideal_reg();
|
|
RegMask rm;
|
|
if (proj->_con == div_proj_num) {
|
|
rm = match->divL_proj_mask();
|
|
} else {
|
|
assert(proj->_con == mod_proj_num, "must be div or mod projection");
|
|
rm = match->modL_proj_mask();
|
|
}
|
|
return new (match->C, 1)MachProjNode(this, proj->_con, rm, ideal_reg);
|
|
}
|